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ArchivedGrim Pack is no longer maintained. These docs stay up for anyone still playing it.Its spiritual successor is Assorted Mods →
Grim Tools

Config

toolsGeneralCfg

This contains general options for the tools part.

Blocks allowed when restrict powerstaff is active

string list

If Restrict powerstaff blocks is true then the powerstaff will only be able to move these blocks

Defaultdirtgrasscobblestonestone

Destructive Wand Spared Ores

string list

The default ores that the breaking wand won't break

Defaultoredict:oreGoldoredict:oreIronoredict:oreCoaloredict:oreLapisminecraft:mob_spawneroredict:chestoredict:oreDiamondoredict:oreRedstoneminecraft:lit_redstone_oreoredict:oreEmeraldoredict:oreQuartzoredict:oreUraniumoredict:oreAluminumoredict:oreOiloredict:oreElement115oredict:oreBlackDiamondoredict:oreRandomite

Enable Bedrock Breaking

boolean

If the breaking wand can break through bedrock

Defaultfalse

Enable Easy Mining Obsidian

boolean

If the wands can break obsidian easily

Defaultfalse

Enable Free Build Mode

boolean

If building with the wands doesn't require any blocks

Defaultfalse

Generate Black Diamond

boolean

Should black diamond ore be generated

Defaulttrue

Generate Element 115

boolean

Should element 115 ore be generated

Defaulttrue

Grenade Launcher Explosion Strength

double

Grenade Launcher Explosion Strength.tooltip

Default4.0

Mining Wand Ores for Surface Mining

string list

The ores that the mining wand can pull up from the surface

Defaultoredict:oreGoldoredict:oreIronoredict:oreCoaloredict:oreLapisoredict:oreDiamondoredict:oreRedstoneminecraft:lit_redstone_oreoredict:oreEmeraldoredict:oreQuartzoredict:oreUraniumoredict:oreAluminumoredict:oreOiloredict:oreElement115oredict:oreBlackDiamondoredict:oreRandomite

Multitool durability multiplier

integer

The amount that the default multitool durability should be multiplied by. So, if a multitool is diamond then it will be diamond tools base durability (1562) * this number

Default3

Restrict powerstaff blocks

boolean

If the powerstaff can't move certain blocks that will be defined by the blocks that the powerstaff is allowed to move.

Defaultfalse

toolsUltimateFistCfg

This contains all the options to customize Ultimate Fist to make it even overpowered or less. It is highly configurable.

Ultimate Fist Attack Speed

double

The modifier for how fast you can attack with the ultimate fist

Default0.0

Ultimate Fist Block Breaking Speed

integer

How fast the ultimate fist will break blocks

Default64

Ultimate Fist Can Be Damaged

boolean

If true the Ultimate fist can be damaged and eventually break

Defaultfalse

Ultimate Fist Damage Against Entity's

integer

The amount of damage the the ultimate fist will do against entities

Default1561

Ultimate Fist Durability Amount

integer

If the ultimate fist can be damaged is true then this will be the value that is returned as the durability

Default1561

toolsSlingshotCfg

This contains options to modify pellet damage values.

Explosive Pellet Damage

double

Determines how much damage explosive pellets do to entities

Default1.5Needs a game restart

Fire Pellet Damage

double

Determines how much damage fire pellets do to entities

Default1.5Needs a game restart

Iron Pellet Damage

double

Determines how much damage iron pellets do to entities

Default6.0Needs a game restart

Light Pellet Damage

double

Determines how much damage light pellets do to entities

Default1.0Needs a game restart

Netherrack Pellet Damage

double

Determines how much damage netherrack pellets do to entities

Default5.0Needs a game restart

Stone Pellet Damage

double

Determines how much damage stone pellets do to entities

Default1.0Needs a game restart

toolsBoomerangCfg

This contains options to modify range, damage, and other options for boomerangs.

Breaks Plants

boolean

If boomerangs break plants on contact

Defaultfalse

Breaks Torches

boolean

If boomerangs break torches on contact

Defaultfalse

Diamond Boomerang Damage

integer

The amount of damage diamond boomerangs do to entities

Default5

Diamond Boomerang Follows

boolean

True if when a diamond boomerang is thrown it will follow where the player is looking

Defaultfalse

Diamond Boomerang Range

integer

The distance that diamond boomerangs can travel

Default30

Hits Buttons

boolean

If boomerangs can activate levers and buttons on contact

Defaulttrue

Turn Around Items

boolean

If boomerangs will return to you after they hit an item

Defaultfalse

Turn Around Mobs

boolean

If boomerangs will return to you after they hit a mob

Defaultfalse

Turn Around Switch

boolean

If boomerangs can hit buttons then if this is true they will return to you after they hit one

Defaulttrue

Wood Boomerang Damage

integer

The amount of damage wood boomerangs do to entities

Default1

Wood Boomerang Range

integer

The distance that wood boomerangs can travel

Default20

toolsSubPartCfg

grimpack.tools.cfg.subparts.tooltip

Enable SubPart backpacks

boolean

True to load Minecraft with the backpacks subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart black diamond

boolean

True to load Minecraft with the black diamond subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart boomerangs

boolean

True to load Minecraft with the boomerangs subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart buckets

boolean

True to load Minecraft with the buckets subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart chicken suit

boolean

Enable SubPart chicken suit.tooltip

DefaulttrueNeeds a game restart

Enable SubPart chisel

boolean

True to load Minecraft with the chisel subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart detonators

boolean

Enable SubPart detonators.tooltip

DefaulttrueNeeds a game restart

Enable SubPart extinguisher

boolean

True to load Minecraft with the extinguisher subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart grenade launcher

boolean

Enable SubPart grenade launcher.tooltip

DefaulttrueNeeds a game restart

Enable SubPart hammers

boolean

True to load Minecraft with the hammers subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart knives

boolean

True to load Minecraft with the knives subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart machetes

boolean

True to load Minecraft with the machetes subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart masks

boolean

True to load Minecraft with the masks subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart multitools

boolean

True to load Minecraft with the multitools subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart pokeball

boolean

True to load Minecraft with the pokeball subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart portable workbench

boolean

True to load Minecraft with the portable workbench subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart powerstaff

boolean

True to load Minecraft with the powerstaff subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart ray guns

boolean

True to load Minecraft with the ray guns subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart slingshots

boolean

True to load Minecraft with the slingshots subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart spears

boolean

True to load Minecraft with the spears subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart staffs

boolean

Enable SubPart staffs.tooltip

DefaulttrueNeeds a game restart

Enable SubPart ultimate fist

boolean

True to load Minecraft with the ultimate fist subpart of the Tools

DefaulttrueNeeds a game restart

Enable SubPart wands

boolean

True to load Minecraft with the wands subpart of the Tools

DefaulttrueNeeds a game restart